Welkom allemaal weer bij een nieuwe guide van The StrongHold Community !!! Deze Guide is ingezonden door @Metalharpey#7947

Dit is haar pve/support witch build  in Black Desert Online  in het engels gezien de oorspronkelijke guide is geschreven voor de onismusha guild in bdo !! 

Mochten er vragen zijn kun je deze stellen op de discord !! 

 

Awakened witches are amazing. There are a few changes though, that you need to take into account.

Awakaned witches are close combat mostly. There's very few skills that are ranged. However, because of the close range, most skills give you super armor, defense, or some other buff. You also have a summon that will help you out in damage, and if you stop attacking long enough, it will even take over aggro for you.

End Gear

For end gear of course you aim for boss gear.

  • Griffon's Helmet
  • Hebetate Tree Spirit’s Armor
  • Bheg’s Gloves
  • Urugon's Shoes

Accesoires

  • TRI Witch's Earring x2 OR DUO Tungrad Earring x2
  • DUO Ring of Crescent Guardian x2
  • DUO Ogre Ring/Laytenn's Necklace OR TRI Seraph's Necklace
  • DUO Basilisk's Belt/Orokinrad's Belt/Valtarra Belt
Weapons

As an awakened witch you won't be using your main weapon that often, however if you decide to swap back to it you'll need all the AP you can get.

Try to get Kzarka Staff ASAP. Until then, Rosar will do just fine. Or if you have money to spend, you can step up to Liverto. Kzarka mainly buffs your casting speed, something a witch really needs (otherwise you need to use crystals to max it out), as where Liverto mainly buffs your crit. Most people agree on the fact that Liverto is a waste of money. For a witch I wouldn't cast it off too fast because its pretty decent if you can get it cheap. However every silver spent on this, could've been used on a Kzarka instead. So up to you really.

As for your offhand/secondary, get Kutum Dagger when you can. The AP vs Monsters will greatly increase your overall output and it's DP will help you survive a little bit longer when there's trouble healing or dodging in fights.
Nouver is only useful for a small time, generally when you can reach 260 AP with TET Nouver, you should use that. Until you can reach 260 AP with TET Kutum. Why? Right now the 260 AP bracket is the strongest there is.

Until then, Steel Dagger will do just fine. Just make sure it's at least yellow...

 

With your awakening, you'll be given a +10 Pri Aad Sphera. Make it DUO or TRI, then it will do just fine until you manage to get your hands on the Dandelion Aad Sphera.

You also get an Alloria Aad Sphera. Do note that Alloria gives you increased damage against humans, and Dandelion doesn't give any extra buffs. However its like the Liverto, you can skip it if you want to. If you got the money, well then why not.

If you focus on PVP however (idk why lol you're a bloody witch!), you might as well go for a TRI Alloria until you can get your Dande to TET.

If you PVE mostly then get your Pri Aad Sphera to TRI before swapping to Dande TRI.

PVE Skill Combo

Get your Spellbound heart (quickslot) ready, along with your summon (F). This can be Tett (=ranged, lightning) or Gorr (=melee, earth).

Cast Toxic Flood (E) in a group of enemies.

Deal damage with Equilibrium Break (Shift + LMB), Thunder Storm (S+F), Voltaic Pulse (Shift+F) and Detonative Flow (W+F)

Finish off the remaining monsters with Detonative Flow (W+F) and Equilibrium Break (Shift + LMB).

Usually this is what my combo looks like when I solo:

  • Toxic Flood (E)
  • Equilibrium Break (Shift+LMB)
  • Fissure Wave (S+LMB+RMB), followed by Flow: Perfect Sign (Hold LMB+RMB after Fissure Wave)
  • Voltaic Pulse (Shift+F)
  • Thunder Storm (S+F)
  • Detonative Flow (W+F)
  • And repeat, or if they're low finish them off with Equilibrium Break (Shift+LMB) and Detonative Flow (W+F)

Of course at some point you start to oneshot mobs, so you'll mainly use Equilibrium Break/Fissure Wave and Voltaic Pulse.

Since both of these are your start to "chain combos" (earth chain and lightning chain) these are also your focus for add-ons.

PVP Skill Combo

Detonative Flow (W+F) to get them down,

Toxic Flood (E) for damage over time to melt them,

Thunder Storm (S+F),

Equilibrium Break (Shift+LMB),

Voltaic Pulse (Shift+F)

 

Keep repeating that while you dodge their skills and heal yourself up.

Paralysis (Shift+Q) is also a very good PVP skill, so if you focus on PVP this is a must have.

 

Since the removal of super armor, (Shift+RMB) is also used often in PVP because of the frontal guard.

Move backwards for an auto frontal guard when your Q is on cd or you need a block.

 

Useful pre-awakening skills:

  • Spellbound Heart (quickslot)
  • Healing Aura (quickslot)
  • Teleport/Ultimate: Teleport (Shift+Space)
  • Mind Training (passive)

And of course these, but they do switch back to your staff!

  • Healing Lighthouse (quickslot)
  • Magical Shield (quickslot)
  • Speed Spell (quickslot)

Always remember to swap back to Aad Sphera (awakening weapon), and to do so while moving to reduce the delay (and immobility).

Theres no support or dps only awakened witch. The points below are a must have. Everything else is optional.
This skill build uses under 550 skillpoints. Of course it's up to you where you spend your points into. Now go ahead and make your perfect build!


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